
The Kinect Mocap Plug-in for Xbox One with iClone 6 Pro, is compatible with the new Kinect for Xbox One camera sensor. Once initial motions have been captured, users can then dive into iClone's many motion editing tools that include HumanIK and motion layering, to quickly adjust initial motion captures prior to exporting characters and motions to game engines or other 3D application via FBX formats. With this new high definition Kinect motion capturing tool, users can now use their own bodies to more accurately control virtual actors, in real-time, with motion smoothing optimizations for fast previsualization animations allowing anyone to lightspeed their animations while creating authentic motions without having to rent an entire mocap studio, or even wear a markered jump suit. Now Reallusion announces the new mocap plug-in for Kinect for Xbox One, in use with its iClone 6 Pro software. The Kinect Xbox 360, and Kinect for Windows, plug-ins were quickly put to use in tens of thousands of indie game studios, corporate training departments and animation studios all around the world.
NORTHAMPTON, UK - In 2012, Reallusion became the first mobile motion capture solution provider when they initially launched the Kinect mocap plug-in for the original Microsoft Kinect Xbox 360.